Xbox: This is How We Play Now
- Supervising Sound Designers:
- Adam Smyth, Culum Simpson
- Sound Design:
- Jim Stewart, Nigel Manington, Kaspar Broyd, Will Cohen, Jeff Smith
- Theatrical Mix:
- Culum Simpson
- Foley:
- Cobblestone
- Audio Producers:
- Eimear Ní Ghuaire, Claire Toms
- Music Supervision:
- Matt Saunders-Davies, Eimear Ní Ghuaire, Livy Wicks
- Creative Agency:
- McCann London
- Creative:
- Jacob Bjordal, Jim Nilsson, Scott Zuliani, Fabian Lakander
- Agency EP:
- Dennis Olsson
- Producer:
- Hermione Bezuidenhout
- Production Co:
- ProdCo
- Director:
- Thomas Ormonde
- Producer:
- Doochy Moult
- EP:
- Ian Pons Jewell, Zico Judge, Amy Appleton
- Cinematographer:
- Benjamin Loeb
- Production Design:
- David Lee
- Stylist:
- Julie Vojtovics
- Edit House:
- Shift Post
- Editor:
- Chris Coupland
- VFX:
- Stray
- VFX CD:
- Carl Norton
- Color:
- Black Kite Studios
- Colorist:
- Thomas Mangham
Adam Smyth
Culum Simpson
Jim Stewart
Kaspar Broyd
Will Cohen
- Supervising Sound Designers:
- Adam Smyth, Culum Simpson
- Sound Design:
- Jim Stewart, Nigel Manington, Kaspar Broyd, Will Cohen, Jeff Smith
- Theatrical Mix:
- Culum Simpson
- Foley:
- Cobblestone
- Audio Producers:
- Eimear Ní Ghuaire, Claire Toms
- Music Supervision:
- Matt Saunders-Davies, Eimear Ní Ghuaire, Livy Wicks
- Creative Agency:
- McCann London
- Creative:
- Jacob Bjordal, Jim Nilsson, Scott Zuliani, Fabian Lakander
- Agency EP:
- Dennis Olsson
- Producer:
- Hermione Bezuidenhout
- Production Co:
- ProdCo
- Director:
- Thomas Ormonde
- Producer:
- Doochy Moult
- EP:
- Ian Pons Jewell, Zico Judge, Amy Appleton
- Cinematographer:
- Benjamin Loeb
- Production Design:
- David Lee
- Stylist:
- Julie Vojtovics
- Edit House:
- Shift Post
- Editor:
- Chris Coupland
- VFX:
- Stray
- VFX CD:
- Carl Norton
- Color:
- Black Kite Studios
- Colorist:
- Thomas Mangham
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